Toilet1.dcgi (1043B)
1 #!/bin/sh 2 3 . config 4 echo Toilet1 > $savegame/room 5 . functions 6 . maps 7 8 map_toilet1 9 10 _msg "## TOILET 1 (T1)" 11 12 # This would block the game, if it ever came true. So be sure. 13 if [ -f "$inventory/.isfrench" -a -f "$hipsters/obese/.takingashit" ]; then 14 rm -f "$hipsters/obese/.takingashit" 15 fi 16 17 if [ -f "$hipsters/obese/.takingashit" ]; then 18 _msg "The toilet is blocked by the spaniard taking a shit." 19 if [ -f "$toilet1/shower/Black_dildo" ]; then 20 _msg "You hear the spaniard shouting: 'Who put the dildo in 21 here? Arrrrgh.'" 22 fi 23 else 24 if ! [ -f "$inventory/.sawratintoilet1" ]; then 25 _msg "You see a rat disappear into the shower drain!" 26 printf 1 > "$inventory/.sawratintoilet1" 27 fi 28 29 if [ -f "$inventory/.sawratintoilet1" ]; then 30 _msg "You have to catch this rat you saw." 31 fi 32 33 cat <<EOM 34 You are in one of the toilets. 35 36 You see a toilet, sink, and a shower. 37 38 [1|Inspect toilet|$path/t1-toilet.dcgi|server|port] 39 [1|Inspect shower|$path/t1-shower.dcgi|server|port] 40 41 [1|Check inventory|$path/inventory.dcgi|server|port] 42 EOM 43 fi 44 45 navigation