dotg

a bitreich fosdem adventure
git clone https://git.parazyd.org/dotg
Log | Files | Refs

Toilet2.dcgi (917B)


      1 #!/bin/sh
      2 
      3 . config
      4 echo Toilet2 > $savegame/room
      5 . functions
      6 . maps
      7 
      8 gotkey="no"
      9 [ -f "$inventory/.elvesarehere" ] && gotkey="yes"
     10 
     11 case "$gotkey" in
     12 	yes) map_toilet2_unlocked ;;
     13 	*)   map_toilet2_locked ;;
     14 esac
     15 
     16 _msg "## TOILET 2 (T2)"
     17 
     18 case "$gotkey" in
     19 	yes)
     20 		if ! [ -f "$inventory/.sawratintoilet2" ]; then
     21 			_msg "You see a rat disappear into the shower drain!"
     22 			printf 1 > "$inventory/.sawratintoilet2"
     23 		fi
     24 
     25 		if [ -f "$inventory/.sawratintoilet2" ]; then
     26 			_msg "You have to catch this rat you saw."
     27 		fi
     28 
     29 		_msg "You are in one of the toilets.
     30 
     31 			You see a toilet, sink, and a shower."
     32 
     33 		_msg "On the top of the toilet you see"
     34 		list_items_to take "$toilet2"
     35 
     36 		_msg "[1|Inspect toilet|$path/t2-toilet.dcgi|server|port]
     37 			[1|Inspect shower|$path/t2-shower.dcgi|server|port]"
     38 		;;
     39 	*)
     40 		_msg "The toilet is taken."
     41 		;;
     42 esac
     43 
     44 _msg "[1|Check inventory|$path/inventory.dcgi|server|port]"
     45 
     46 navigation