default.vs (190B)
1 $HEADER$ 2 void main (void) { 3 frag_color = color * vec4(1.0, 1.0, 1.0, opacity); 4 tex_coord0 = vTexCoords0; 5 gl_Position = projection_mat * modelview_mat * vec4(vPosition.xy, 0.0, 1.0); 6 }
electrumElectrum Bitcoin wallet | |
git clone https://git.parazyd.org/electrum | |
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