dwm

dynamic window manager
git clone https://git.parazyd.org/dwm
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commit 981ba3e87611cd5d2bd1673b20fcd0bcf2ee9553
parent e250e8dce3c926caaacf1555ef4763aee3eb8109
Author: parazyd <parazyd@dyne.org>
Date:   Sun, 24 Apr 2022 00:19:07 +0200

columns

Diffstat:
Mconfig.def.h | 2++
Mconfig.h | 2++
Mdwm.c | 27+++++++++++++++++++++++++++
3 files changed, 31 insertions(+), 0 deletions(-)

diff --git a/config.def.h b/config.def.h @@ -47,6 +47,7 @@ static const Layout layouts[] = { { "[]=", tile }, /* first entry is default */ { "><>", NULL }, /* no layout function means floating behavior */ { "[M]", monocle }, + { "|||", col }, }; /* key definitions */ @@ -85,6 +86,7 @@ static const Key keys[] = { { MODKEY, XK_t, setlayout, {.v = &layouts[0]} }, { MODKEY, XK_f, setlayout, {.v = &layouts[1]} }, { MODKEY, XK_m, setlayout, {.v = &layouts[2]} }, + { MODKEY, XK_c, setlayout, {.v = &layouts[3]} }, { MODKEY, XK_space, setlayout, {0} }, { MODKEY|ShiftMask, XK_space, togglefloating, {0} }, { MODKEY, XK_0, view, {.ui = ~0 } }, diff --git a/config.h b/config.h @@ -48,6 +48,7 @@ static const Layout layouts[] = { { "[t]", tile }, /* first entry is default */ { "[f]", NULL }, /* no layout function means floating behavior */ { "[m]", monocle }, + { "|||", col }, }; /* key definitions */ @@ -86,6 +87,7 @@ static Key keys[] = { { MODKEY, XK_t, setlayout, {.v = &layouts[0]} }, { MODKEY, XK_f, setlayout, {.v = &layouts[1]} }, { MODKEY, XK_m, setlayout, {.v = &layouts[2]} }, + { MODKEY, XK_c, setlayout, {.v = &layouts[3]} }, { MODKEY, XK_space, setlayout, {0} }, { MODKEY|ShiftMask, XK_space, togglefloating, {0} }, // { MODKEY, XK_0, view, {.ui = ~0 } }, diff --git a/dwm.c b/dwm.c @@ -176,6 +176,7 @@ static void checkotherwm(void); static void cleanup(void); static void cleanupmon(Monitor *mon); static void clientmessage(XEvent *e); +static void col(Monitor *); static void configure(Client *c); static void configurenotify(XEvent *e); static void configurerequest(XEvent *e); @@ -1955,6 +1956,32 @@ tagmon(const Arg *arg) } void +col(Monitor *m) +{ + unsigned int i, n, h, w, x, y, mw; + Client *c; + + for (n = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), n++); + if (n == 0) + return; + + if (n > m->nmaster) + mw = m->nmaster ? m->ww * m->mfact : 0; + else + mw = m->ww; + for (i = x = y = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), i++) + if (i < m->nmaster) { + w = (mw - x) / (MIN(n, m->nmaster) - i); + resize(c, x + m->wx, m->wy, w - (2 * c->bw), m->wh - (2 * c->bw), 0); + x += WIDTH(c); + } else { + h = (m->wh - y) / (n - i); + resize(c, x + m->wx, m->wy + y, m->ww - x - (2 * c->bw), h - (2 * c->bw), 0); + y += HEIGHT(c); + } +} + +void tile(Monitor *m) { unsigned int i, n, h, mw, my, ty;